Blocking and Dodging
DODGE
Your ability to DODGE is based on your "agility". The more agile and coordinated you are the easier it is to slip punches and duck blows. Because dodging is a quick-moving active defense it will tire you out quicker (1 point loss of strength when you dodge a blow). It will be the true champion who will be able to use the subtle trade-offs between dodging and blocking. While blocking risks a quicker lose of endurance, it conserves your strength (letting you throw more punches for more damage). Dodging may tire you out (less punches and damage in the long run) but it protects you from taking any damage from any blow.
Once you select DODGE you will automatically continue to dodge until your strength runs out or you opt to change to another defense.
BLOCK
Your ability to BLOCK is based on your "agility". The more coordinated you are the better chance you have to intercept your opponent's punches. Because blocking is essentially deflecting or "absorbing" blows, you will still take a very small amount of damage (1 point loss of endurance). It will be the true champion who will be able to use the subtle trade-offs between dodging and blocking. While blocking risks a quicker lose of endurance, it conserves your strength (letting you throw more punches for more damage). Dodging may tire you out (less punches and damage in the long run) but it protects you from taking any damage from any blow.
Once you select BLOCK you will automatically continue to "block" until you change to another defense.